Campaigns and sessions
Create campaigns, invite your players, schedule sessions and keep track of every game.
The grimoire of your campaigns
Table of Chronicles gathers everything that brings a tabletop campaign to life: quests prepared ahead, detailed places and lore, documents revealed live at the table, private messages, and an AI assistant at your side.
Give it a name, a mood, and lay the foundations of your world.
Your players join the campaign and create their characters.
Reveal documents and quests as the game goes, everyone follows live.
For game masters
Create campaigns, invite your players, schedule sessions and keep track of every game.
Write your quests ahead, then link them to sessions as the story unfolds.
Kingdoms, regions, cities, districts: organise your world as a tree, with as many texts and images as you need.
Letters, maps, clues: make a document visible during the session and your players get it instantly.
Slip a secret to a single player: they get it right away on the site, without the rest of the table knowing.
Plug in your own AI account to imagine an NPC, their portrait, a quest or a place, true to your lore.
The GM's tools
Everything the GM prepares stays under control: you decide when, and to whom, each part of your world is revealed. Screenshots from the demo campaign “Les Lanternes de Port-Brume”.

For players
Every player has their own space: their character, the sessions played, the documents shared with the whole table or with them alone.
First name, last name, portrait and character sheet, kept between you and the GM.
Tell what happened: players can add a session's events themselves.
Find the documents revealed to the whole table and those meant for you only.
A new document or a message from the GM? Your menu lights up at once.
Mid-session
During the game, everyone follows the same story: the session's timeline, the quests at hand and the documents the GM just revealed. Here, a session of the demo campaign, as a player sees it.

Every event is dated in your world's calendar; players and GM fill in the journal together.
Quests played and documents revealed during the session stay attached to it.
A big countdown shows up for every player, with an alarm when time runs out.
Contact
A suggestion, a bug, a question about your account or your data: our team answers by e-mail.
Help and suggestions
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