The grimoire of your campaigns

Run your games
under a new moon

Table of Chronicles gathers everything that brings a tabletop campaign to life: quests prepared ahead, detailed places and lore, documents revealed live at the table, private messages, and an AI assistant at your side.

  • For game masters
  • For players
  • Real time
  • AI assistant

Ready in three steps

  1. 01

    Create your campaign

    Give it a name, a mood, and lay the foundations of your world.

  2. 02

    Invite your table

    Your players join the campaign and create their characters.

  3. 03

    Play

    Reveal documents and quests as the game goes, everyone follows live.

For game masters

Your whole world, ready to play

Campaigns and sessions

Create campaigns, invite your players, schedule sessions and keep track of every game.

Prepared quests

Write your quests ahead, then link them to sessions as the story unfolds.

Nested places

Kingdoms, regions, cities, districts: organise your world as a tree, with as many texts and images as you need.

Live reveals

Letters, maps, clues: make a document visible during the session and your players get it instantly.

Private messages

Slip a secret to a single player: they get it right away on the site, without the rest of the table knowing.

AI assistant

Plug in your own AI account to imagine an NPC, their portrait, a quest or a place, true to your lore.

The GM's tools

Your tools, at hand during the game

Everything the GM prepares stays under control: you decide when, and to whom, each part of your world is revealed. Screenshots from the demo campaign “Les Lanternes de Port-Brume”.

The document “Lettre de Maëlle” revealed to a single player during session 1

For players

Your hero, your journal

Every player has their own space: their character, the sessions played, the documents shared with the whole table or with them alone.

Your character

First name, last name, portrait and character sheet, kept between you and the GM.

The session journal

Tell what happened: players can add a session's events themselves.

Your library

Find the documents revealed to the whole table and those meant for you only.

Live notifications

A new document or a message from the GM? Your menu lights up at once.

Mid-session

The whole table on the same page

During the game, everyone follows the same story: the session's timeline, the quests at hand and the documents the GM just revealed. Here, a session of the demo campaign, as a player sees it.

Session summary: chronological timeline, quests and documents of the session
A session summary, as a player sees it.
  • A shared timeline

    Every event is dated in your world's calendar; players and GM fill in the journal together.

  • Linked quests and documents

    Quests played and documents revealed during the session stay attached to it.

  • The GM's timer

    A big countdown shows up for every player, with an alarm when time runs out.

Contact

A question? Write to us

A suggestion, a bug, a question about your account or your data: our team answers by e-mail.

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